A new air wing is deployed from the air base screen. What does it affect ? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. . Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Air supply. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. The more planes you fly over a state, the faster you will reach the maximum. the night penalty isn't -50%, as you guessed, but -90%. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. As mines are laid, some mines will graphically become visible on the map. If you like it, I would very much appreciate if you'd follow me on Spotify. Close Air Support planes are designed to provide support in land combat. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. This. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. Use strategic bombers to bomb enemy buildings, including air bases. The enemy side's average division air attack is . Information, Frequently Asked The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. there is no (functional) mechanic in game for escorts/escort efficiency. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. Each plane assigned to the attack rolls to hit a target. Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. They remain banned on most competitive matches. If the current number of planes is lower than the reinforcement level, new planes will be added to it as long as there are sufficient stockpiled planes of that type. Scout planes can only contribute up to 20-30% of intel in a given area. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. Would you recommend to use 21 width tank divisions? Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. tacticals & modded aircraft. Are signal company and recon company worth it? Available for: All planes, except rocket interceptors, transport planes and scout planes. Through Corpo di Truppe Volontarie focus. More defensive weaponry and increased speed will allow a new design to avoid destruction, while increasing the payload and range will make it more effective. Too little offensive power is bad, but too low Org/HP is also bad. Averaged over a long time, they will shoot down planes every time they are attacked. The rate of mine clearing depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. If so what priority should they be given compared to other aircraft? Join. Note that your bombers may get targeted by State anti-air . The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Hi, let me introduce myself! This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. the night *cas* bombing modifier is -90%. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. Their lower agility however means that they will struggle against regular fighters. I agree about that. I use them somewhat early one, so that I can then transition to 30 width divisions. Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. A logistics strike mission is an air attack against enemy trucks, trains and railways. from AA techs, state AA, dispersed industry So if a 100 bombs are dropped only 10 hit and do damage. New comments cannot be posted and votes cannot be cast. Oh, and you have to wait. The poor AI can't defend well against bombers. the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. Much like Naval bombers, you can't kill them fast enough before they do what they've set out to do, so the only real way to stop it is to have bombers of your own and bomb him before he can bomb you. They get attacked by 91 CAS planes every 8[12] hours. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! Create an account to follow your favorite communities and start taking part in conversations. If the player does not control any bases within a region that they are attacking, then they are at a considerable disadvantage to their enemies, who do have control. Air warfare is managed in the corresponding strategic air map mode. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. within the strategic region by clicking on the proper button. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. you can target certain structures with your strategic bombers. Their first unique selling point is their range, which is much higher than CAS aircraft. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. This detection percentage is modified by other variables. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). so if the night bombing penalty reduction worked, the overall penalty would only be -45%. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. Given enough air support, even basic infantry can push through enemy lines. Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. Once a new air wing is created, it will take several days for the planes to arrive at the air base. AA inside divisions can reduce this penalty. A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). Air bases can be damaged by strategic bombing missions . And with the new air designer, designing a tactical bomber with medium bomb bays for strategic bombing takes away nearly all of the ground-attack capability of said tactical bomber. Close Air Support. The recon company provides simpler benefits: speed and reconnaissance. That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. TACs are great for their versatility. Heavy fighters have a long range and powerful weapons. Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. Redirect page. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. However, different models of plane within the same type (e.g. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Press question mark to learn the rest of the keyboard shortcuts. Especially if the attack on the region is being carried out by a. Permanent link; Page information; Ad Space Strategic bomber. the infantry category). Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. military factories. Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. State anti-air can also reduce air superiority in an air region. For modules, try to get more defense, without compromising range too much. All trademarks are property of their respective owners in the US and other countries. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. Scout plane: Provides intel on enemy troop compositions. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. meanwhile if you just take the right side you're only getting a 30% bonus. You must log in or register to reply here. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. Press J to jump to the feed. This is a community maintained wiki. They can perform Air Superiority and Interception air missions. Has to be performed in the land area on which the port lies. They are super expensive and need to be escorted by Fighters to be worth the cost. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. Wings of 500 bomb the shit out of any zone. Wings with this mission will fight and disrupt any enemy air wings operating in the area. 1.4K. @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. urban environments, across rivers, forts, etc. Available for: Fighter, Heavy Fighter, Jet Fighter. Some of them I'm sure they get from America but in the last patch they tweaked the AI so that it builds more fighters. Would you care to add a template for heavy fighters as air superiority/escorts for bombers? I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. Only start building tanks when you have achieved full air superiority! However I don't know how exactly strategic bombing works, and the wiki doesn't help much. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. This means it's mostly in the realm of Majors or huge minors like China or Raj. Drops supply from the air to units without supply, preventing attrition to your units. If an air wing is disbanded, all of the planes will return to the equipment stockpile and will be available for deployment to other air wings. Press F1 to switch to it if you're using another view. Mission efficiency bonuses (e.g. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. Redirect page. Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. Read our Hearts of Iron 4 DLC guide. Strats can completely cripple the enemy, but requires a lot of IC. Information, Frequently Asked Up to -35% defense/breakthrough to enemy divisions. With 48 CAS present, the bonus would be +22.2%. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. So a compromise between those effects is 20-30 CW. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. The number of airplanes involved in a port strike is increased by the port strike value (e.g. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. Bomb their airbases until they've no room to fly from.